Friday, December 27, 2019

LUDO CLUB exploits

LUDO CLUB exploits

When I play games, I always do it at a certain intensity. 

Ludo Club is no different. I have always wanted to do a write up about the games I enjoy, be it mobile like Hayday or Pokemon Go (of which I was the 2nd trainer in the island to hit 40), even before the more famous Michael Mikey Rap Alexander) or say DiRT/NFS/COD or even Premier League Fantasy. Not to mention fleecing the local gambling machines.

It's a pesky game this one, reminds you a lot about life. You would be in a safe position about to fulfill your destiny and the 1 percent chance that something can come along and hurt it, it does. 

Case in point being; needing 4 to get into the safe zone and the opponent is like 2 sixes and a 3 behind and what do you know.... they actually roll it and slay your presumably winning pawn. 


As I said pesky. Murphy's law etc. 


What I want to write about is the payoff of my intensity. The ultimate mastery of the game. This takes a lot of patience (and perhaps luck if you believe in that stuff), as you need to build your coins up to 10M. Then win any 10M game so you have a minimum of 20M. and Now the game is your victim to manipulate as you please. 
You see, there are ranking level zones where you get free cash (the cash that allows you to have a better chance at dictating your dice rolls). 

But say you now have a bag full of 20M to play with, all you need to do is drop a few zones by not playing for a week or two then win/earn prob 5M worth and boom you are in the top positions bagging that free cash. 






















They try to counteract this exploit by having mini events with elusive themed dice designs which are staggered between the days of the ranking resets. Therefore if you were to not play/win games or complete the challenges then no dice for you (literally)...Even though you can speed up the challenges by using an ever increasing exorbitant amount of cash and get the dice before the weekly reset.




But how superficial are dice designs when total domination of the game is what you seek.













As you keep earning cash and you play in the big leagues, you use your loaded money dice to win and bob's your uncle.























In addition there is a loophole to transfer cash by using the friends feature, where you play a friend then leave the game prematurely and your 'friend' gets those winnings. 
By friend, it's obvious we mean a secondary phone with another account. Maybe you can charge poorer players actual money to transfer a wee bit of your millions to them. 
I have not seen anyone in the friends tab with more coins than I have. In fact I'm leading by at least 2000%, but who's counting.

The good thing about the developers is; they patched one hole where transferring coins by the above method counted as earnings. Well I assume they did because how else would you have players with skewed statistics like ...level 30/Earnings 1.5B/Games won 100/2P wins 40/4P wins 23.